Playcalling Structure

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Playcalling Syntax

The structure for calling plays is as follows:

Formation + Shift + Play + Motion + Blocking Scheme + Player Tags

Run Plays

Run Plays: The first digit in the play designates the ball carrier:

The second digit specifies the gap:

Pass Plays

The numbers always read from outside in:

Movement Plays

Word-based tags (e.g., "Sprite 531" or "Slay 541") indicate QB movement: